On Monday, 8 October 2012, Daniel Sauter will teach his “Creative Coding for Mobile Devices: Build Sensor-Based Android Apps using Processing” workshop from 6–9pm in room 4220 of the Broad Art Center. This workshop is an introduction to Processing for Android, and specifically the creative potential of the hardware features built into Android devices shipped today. Students will create a series of projects using motion and position sensors, the touch screen panel, geolocation and compass, front and back cameras, WiFi networking, peer-to-peer networking using Bluetooth and WiFi Direct, databases, and 3D scenes on the Android. The workshop will utilize Processing 2.0b, Android SDK, and the Ketai Library for Processing. A basic understanding of programming and access to an Android device are recommended.
Daniel Sauter is an artist who creates interactive installations and site-specific interventions dealing with the cultural and social implications of emerging technologies. He is an Associate Professor of New Media Arts at the University of Illinois at Chicago, School of Art and Design, organizer of the Mobile Processing Conference in Chicago, and author of Rapid Android Development: Build Rich, Sensor-Based Applications with Processing (Pragmatic, 2012).